Generative AI for Programming Education
Situating our response to generative AI in disciplinary identity
Situating our response to generative AI in disciplinary identity
Teaching Accessibility in Data Programming and Data Structures
How might we teach accessibility across the computing curriculum? This short talk introduces redesign as a conceptual frame for accessible design pedagogies and explores its applications in two courses: (1) Data Structures and Algorithms and (2) Data Programming. We identify principles of accessible design pedagogies, briefly workshop differences between inclusive design pedagogies and accessible design pedagogies, engage students to practical accessibility skills.
See also my preceding post on Accessible Design (at ICER 2024) for more context.